/var/www/fah/app/lib/SearchEngine/DefaultEngine.php:610 "Search Engine Debug 🔎 🪲"
Engine Type ⚙️: "SLiMS\SearchEngine\DefaultEngine"
SQL ⚙️: array:2 [ "count" => "select count(distinct b.biblio_id) from biblio as b left join mst_publisher as mp on b.publisher_id=mp.publisher_id left join mst_place as mpl on b.publish_place_id=mpl.place_id where b.opac_hide=0 and (b.biblio_id in(select bt.biblio_id from biblio_topic as bt left join mst_topic as mt on bt.topic_id=mt.topic_id where mt.topic like ?))" "query" => "select b.biblio_id, b.title, b.image, b.isbn_issn, b.publish_year, mp.publisher_name as `publisher`, mpl.place_name as `publish_place`, b.labels, b.input_date, b.edition, b.collation, b.series_title, b.call_number from biblio as b left join mst_publisher as mp on b.publisher_id=mp.publisher_id left join mst_place as mpl on b.publish_place_id=mpl.place_id where b.opac_hide=0 and (b.biblio_id in(select bt.biblio_id from biblio_topic as bt left join mst_topic as mt on bt.topic_id=mt.topic_id where mt.topic like ?)) order by b.last_update desc limit 10 offset 0" ]
Bind Value ⚒️: array:1 [ 0 => "%Second Language Learning%" ]
This research focus on the students speaking ability and personality. As Ellis (1985) said there are several common factors that make the successful of learning foreign languages, such as age, aptitude, intelligence, cognitive style, attitudes, motivation and personality. This research is aimed to analyze whether personalities significantly affect the speaking ability of students at Englis…
The findings reveal that players acquire vocabulary through three main activities: (1) reading and listening to the in-game narrative, (2) active participation in English-speaking online communities such as Discord, YouTube, and X (Twitter), and (3) repeated exposure to in-game dialogues and character voice lines. These activities provide meaningful and comprehensible input, aligning with …