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English and Literature Department Faculty : Adab and Humanity Faculty
This study focused on figurative language that appeared in heroes characters' Mobile legends bang-bang. This study uses the descriptive gualitative method and the analysis theory of Kennedy and Gioia (2005). The data's source is Mobile legends BangBang, released in 2016 by a Chinese company, Shanghai Moonton Technology Co., Ltd. The data was taken from the heroes characters those are gatotkaca, atlas, franco, belerick, Jhonson, lapu-lapu pagiuto, dyroth, fredrinn, hilda, natan, moskov, clint, beatrix, miya, lancelot, hayabusa, saber, gusion, ling, xavier, cecilion, eudora, yve, vexana, rafaela, estes, kaja, florin, angela, by using a script as a research instrument to get the valid data. The researcher founds six types of figurative language in heroes characters' mobile legends. They are simile, personification, synecdoche, allegory, repetition, and hyperbole. This study finds figurative language, especially simile was found 4 data, personification was found 4 data, synecdoche was found 1 data, allegory was found 1 data, repetition was found 2 data, and hyperbole was found 3 data. The researcher also find the kind of meaning, they are : conceptual meaning was found |, connotative meaning was found 2, and affective meaning was found 2. And also the researcher found the most dominant figurative language in heroes Characters is personification (4 sentence). The analysis resulted that the Mobile legends bang-bang contains figurative language and it can be inferred from this Study that Mobile legends bang-bang appiy figurative language in some Characters.
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