This study explains the use of jargon by teenagers in Bulukumba Regency with the aim of identifying jargon and its function in the online game "Mobile Legends" used by teenagers when they play the game. This study uses a qualitative descriptive method for data collection, using recording sheets and interviews as instruments to obtain valid data. The results of this study indicate that teena…
This research is aimed to analyze the types of code mixing in Anak Jaksel language using by teenagers and the attitudes of Anak Jaksel language users in social media twitter have towards Indonesian English code-mixing. The objectives of the research is to describe what are the types of code mixing in Anak Jaksel language using by teenagers and to find out what are the attitudes of Anak Jaks…
This research discusses a series entitled Gossip Girl 2021 with the background of American teenagers by looking at the sociological literature aspect. The teenager characters in this series reflect a hedonism lifestyle, namely whatever they want to get satisfaction and pleasure, of course, by getting recognition in their environment. This study aims to determine how the portrayal of teenagers' …